Irregular
Irregular
Lefav fires Contract Bullets at enemies with targeting marks, dealing 1600% of her ATK as DMG to enemies in their paths and additional DMG equal to 120% of the target’s Max HP (or 2400% of ATK as DMG if the target is a boss).
Contract Bullets destroy the target’s HP Barrier and any of their skills that activate when fatal damage is taken for the first time are nullified.
The Special Move can only be used 2 times. After 2 uses, she consumes 200 Energy to gain 5 Hit Barriers for 10 sec.
She becomes Invincible while using the skill.
Lefav installs a magnetic field area around her for 10 sec, dealing 400% of her ATK as DMG every second to enemies in range and paralyzing them for 1 sec.
When the magnetic field is created, she creates 10 Hit Barriers for 10 sec.
Lefav slides to the rear while firing a gun, dealing 1200% of her ATK as DMG to enemies in range and inflicting Knockback for 3 sec.
Additionally, she decreases the target’s Swiftness by 50 for 10 sec.
She becomes Invincible while using this skill.
Lefav conceals herself for 3 sec at the start of the battle, then is concealed for 3 sec every 8 sec thereafter.
At the start of the battle, Lefav places a targeting mark on the enemy in the position mirroring hers, decreasing their ATK by 100%.
When the marked target dies, the targeting mark is placed on the enemy with the highest ATK.
Critical Rate Increase
Contract Bullet always lands.
The cooldown of Shot on the Move resets when hit by a melee attack.
The skill cooldown reset does not activate again for 8 sec.
Reaper of the Battlefield is enhanced to increase the target with the targeting mark’s Active Skill max cooldown by 15 sec.
Reaper of the Battlefield is enhanced to block the target with the targeting mark’s HP Recovery.
Lefav uses Contract Bullet before dying when taking fatal damage during the battle.
Reaper of the Battlefield is enhanced to decrease the marked target’s Energy by 200 every second.
Lefav’s EVA increases by 108 and DEF by 120% in PvP content.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Bari or El are both good to just provide extra survivability, that's all Lefav needs.
If she is not R5, Abgrund could be ok, but if she is R5 and you are using her with EX Urek it will be a bit annoying, as she will get a ton of energy and use the Special Move before Urek.
Sundance is ok if you want to add a bit of extra damage in longer fights, but it's not necessary at all.
Runda or Doris are both ok as well for some extra utility for the team.
For detailed information on stats and upgrades, please check the Investment Guide section below.
HP Recovery Block, Energy Decrease, Active Skill Cooldown Increase, HP% Damage
Grouping, Additional DPS
Enemies with Invincibility (Not Too Important)
Healers and just about anyone
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
Deficit < 350
High Ranker
Deficit > 350
High Ranker
+30
Lv. 4
+0
+0
+0
+0
+0
+0
+0
+0
Effect Resistance+0
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
The most important substats are Effect Hit, Effect Resistance and ACC.
Deficit < 350
Irregular
Deficit > 350
Irregular
+35
Lv. 6
+0
+0
+0
+0
+0
+0
+0
+0
Effect Resistance+0
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
The most important substats are Effect Hit, Effect Resistance and ACC.
Deficit < 350
Irregular
Deficit > 350
Irregular
+40
Lv. 6
+0
+0
+5
+5
+20
+20
+20
+20
Effect Resistance+20
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
The most important substats are Effect Hit, Effect Resistance and ACC.