Tiara

[Lunatic] Tiara

Relevance: High
Buff Removal Energy Decrease
Red
SSR+
Mage
Magic

Rankings

Deficit < 350:

High Ranker

Deficit > 350:

Ranker

Limit
Deficit Performance Rating indicates the deficit range where this unit can effectively operate:
• 0 stars: Cannot work at any deficit
• 1 stars: ~200 deficit
• 2 stars: ~300 deficit
• 3 stars: ~400 deficit
• 4 stars: ~700 deficit
• 4.5 stars: 1000+ deficit
• 5 stars: Unlimited deficit
Versatility
Team Compatibility Measures how flexible the unit is in team compositions:
• 0 stars: Cannot function in any team
• 1 stars: Strict teammate requirements, not versatile
• 3 stars: Moderate flexibility
• 5 stars: Extremely plug and play
Utility
Team Support Value Evaluates how useful the unit's effects are to the team:
• 0 stars: No utility, completely selfish unit
• 1 stars: Almost non-existent utility, selfish unit
• 3 stars: Moderate utility
• 5 stars: Extremely useful effects

Pros

  • Almost Unkillable (at max stacks)
  • Decent Energy Decrease
  • Good Damage potential (at max stacks)

Cons

  • Requires Grouping
  • Requires Early Survivability
  • Requires HP Recovery Block
  • Requires DEF Decrease
  • Long Delay between Damage Bursts

Rapport Item

Hairpin Hairpin

Special Move - Devour All

Tiara writes the following text for 2 sec.
Tiara deals 1200% of ATK as DMG 3 times to enemies in range with a mouth that devours everything, and sends them Airborne for 5 sec.
Additionally, she decreases the enemy’s Energy by 300 with each hit. The end.

Active Skill - Spewing Lava

Tiara writes the following text for 2 sec.
Tiara deals 600% of ATK as DMG to enemies in range with lava that melts everything, and Knocks them Back for 5 sec.
Additionally, she removes all buffs from the hit enemies. The end.

Active Skill - My Body Is My Shinsu

Tiara writes the following text for 2 sec.
Tiara recovers 100% HP and Energy, then increases her ATK and DEF by 120% for 12 sec.
Additionally, if she takes fatal DMG during the skill, she becomes Invincible for 4 sec once. The end.

Passive - The Period Marking the End

While Tiara is writing, she gains Immunity to Status Effects and her DMG Taken decreases by 90%.
Upon finishing her writing, she becomes Invincible for 4 sec.
Additionally, each time she finishes her writing, her ATK and DEF increase by 120%. (Cannot be removed with buff removal skills. Max: 10 stacks)

EE Stat

Lifesteal

Level 1 Effect

My Body is My Shinsu is enhanced, additionally increasing Tiara’s Magic Pierce by 40% for the buff duration when she finishes her writing.

Level 2 Effect

My Body is My Shinsu is enhanced, removing all debuffs on Tiara when she finishes her writing.

Level 3 Effect

The ATK coefficient of Devour All increases by 700%.

Level 4 Effect

The ATK coefficient of Devour All increases by 700%.

Revolution 4: The Period Marking the End

The Period Marking the End is enhanced. Each time Tiara finishes her writing, her Active Skill Cooldown decreases by 4 sec and Special Move Pierce increases by 30%.
(Cannot be removed with buff removal skills. Max: 5 stacks)

Revolution 5: Devour All

Devour All is enhanced, changing Energy Decrease to Steal and always resulting in a Critical Hit.

Revolution 6 [PvP ONLY]

Tiara’s Magic Pierce increases by 30% and Effect Hit by 95 in Arenas.
(Cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Swiftness
Revolution 4
Critical Hit Rate
HP
Revolution 5
ATK
Critical DMG Increase
Revolution 6
Special Move Pierce
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Best in Slot

Notes

Bari is likely your best option, as it helps with early survivability, but it might not be enough.
If you are already using survivability supports to protect Tiara, you could try Mago for a more offensive option, or Runda and Doris for extra Utility.
Sela is ok too, as it can make use of the 90% damage taken reduction, should work if your deficit isn't higher than 450/500.

For detailed information on stats and upgrades, please check the Investment Guide section below.

General Information

What does this unit provide to the team?

Energy Decrease, Buff Removal

What does this unit need from the team?

Grouping, DEF Decrease, HP Recovery Block, Survivability, Barrier Break

Which enemies should you avoid?

Enemies with short damage windows and high mobility

Which enemies is this unit good against?

Enemies who rely on their Special Move

Unit Synergies

Xia Xia
Xia Xia
Elite Spy
DEF Decrease is crucial for Tiara to deal damage.
Xia Xia is just an example, you can use any DEF decrease unit.
Yirang Yeon
Yirang Yeon
Great Family
Grouping is also essential, as the AoE of her Special Move is not that big.
Gustang, Traumerei, and Urek would also work as grouping units.
Khun
Khun
Flame of Yeon
Khun provides ATK and Magic Pierce buffs, on top of decreasing the enemy's DEF and providing some extra survivability.
Anything here that protects Tiara for the initial part of the fight and gives her
Albelda
Albelda
Soul Fragment
Albelda gives Tiara early survivability and good damage buffs, they work pretty well together.
Alphine
Alphine
Shadow Girl
Alphine provides early conceal, often enough for Tiara to survive the whole fight, some grouping and DEF decrease.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Xia Xia
Xia Xia
Elite Spy
Tiara
Tiara
Lunatic
Albelda
Albelda
Soul Fragment
Cherry La
Cherry La
Dream Decision
Beta
Beta
Escaped
Beta can be low dupes, he is only there as an initial grouper and barrier break.
Xia Xia and Albelda are boosting Tiara's damage while providing some survivability.
Cherry is just there as a Sub DPS, I would replace her with Spear Bearer Anaak if you have her.

Multi-Color Team

Yirang Yeon
Yirang Yeon
Great Family
Tiara
Tiara
Lunatic
Xia Xia
Xia Xia
Elite Spy
Alphine
Alphine
Shadow Girl
Anaak
Anaak
Spear Bearer
Yirang can be 0 dupes, but the other units all need R5.
Mandatory
Recommended
Nice to Have

Rankings

Deficit < 350

Ranker

Deficit > 350

S

Requirements

Dupes
Star Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+16

Slot 2

+12

Slot 3

+12

Slot 4

+16

Critical DMG Increase
Slot 5

+16

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 4
Revolution Cost:
fragment 1200
shining fragment 24800
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)

Rankings

Deficit < 350

High Ranker

Deficit > 350

Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+16

Slot 3

+16

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 5
Revolution Cost:
fragment 2100
shining fragment 56390
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)
  • Critical DMG Increase (Level 20)
  • ATK (Level 20)

Rankings

Deficit < 350

High Ranker

Deficit > 350

Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+20

Slot 3

+20

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 6
Revolution Cost:
fragment 3500
shining fragment 103890
ore 600
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)
  • Critical DMG Increase (Level 20)
  • ATK (Level 20)
  • Special Move Pierce (Level 20)
  • Max Cooldown Reduction (Level 20)
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