Bari / Mago
C
Base Effects
Set Effect (2):
The wielder's ATK increases by 10% and Critical Hit Rate by 10% until the end of the battle.
(Cannot be removed with buff removal skills.)
Set Effect (4):
Decreasing the Energy of enemies grants Mago's Blessing, increasing Mago's Critical DMG Increase Rate by 10% (Max: 5 stacks)
At the max stack, Mago's attack ignores the target's DEF by 20%.
Soul Upgrades
The wielder's ATK increases by 20% and Critical Hit Rate by 15% until the end of the battle.
(Cannot be removed with buff removal skills.)
Every 4 sec once the battle begins, the wielder receives Mago's Blessing, increasing their Critical Hit Rate by 8% and Critical Hit DMG Bonus by 16% (Max: 5 stacks, cannot be removed with buff removal skills.)
At the max stack, the wielder's attack ignore 40% of the target's DEF, and using a skill increases the wielder's ATK by 250% for 5 sec.
Mago is a set that only works on units that have Energy Decrease effects.
The majority of those units are supports and you don't need offensive capabilities on them.
This set is extremely weak to Buff Removal skills.