Hugo

[Regular] Hugo

Relevance: Very High
ATK Decrease Buff Removal DEF Decrease HP Recovery Block Stat Buff Block
Yellow
XSR+
Assassin
Physical

Rankings

Deficit < 350:

Irregular

Deficit > 350:

High Ranker

Limit
Deficit Performance Rating indicates the deficit range where this unit can effectively operate:
• 0 stars: Cannot work at any deficit
• 1 stars: ~200 deficit
• 2 stars: ~300 deficit
• 3 stars: ~400 deficit
• 4 stars: ~700 deficit
• 4.5 stars: 1000+ deficit
• 5 stars: Unlimited deficit
Versatility
Team Compatibility Measures how flexible the unit is in team compositions:
• 0 stars: Cannot function in any team
• 1 stars: Strict teammate requirements, not versatile
• 3 stars: Moderate flexibility
• 5 stars: Extremely plug and play
Utility
Team Support Value Evaluates how useful the unit's effects are to the team:
• 0 stars: No utility, completely selfish unit
• 1 stars: Almost non-existent utility, selfish unit
• 3 stars: Moderate utility
• 5 stars: Extremely useful effects

Pros

  • Good Survivability
  • HP Recovery Block, Buff Removal, DEF Decrease
  • Good ATK% Damage

Cons

  • Needs Grouping

Rapport Item

Treasure Map Treasure Map

Special Move - Ignition! Black Mandarin

Hugo becomes immune to status effects, ignites the Black Mandarin to deal 700% of her ATK as DMG to enemies within range 5 times and stealing 10% of the ATK and DEF from targeted enemies for 15 sec. (Stacks up to 5; Steal Limit per 1 stack - 100% of the caster’s ATK and DEF)

Enemies hit by this attack lose all buffs, receive a Stat Buff Block debuff, receive a Stat Block debuff for 12 sec, and if the target is not a boss, the target's DMG taken from the caster increases by 40%.

Active Skill - Transcendence Skill! Elusha

Hugo fires a shinsu beam that pierces enemies, dealing 1000% of her ATK as DMG to all enemies in its path. The ATK coefficient increases by 100% for every debuff that the target has. (Max: 2000%)

Active Skill - Let's Fight!

Hugo becomes immune to status effects and strikes an enemy with Black Mandarin, dealing 1,800% of ATK as DMG, pushing them to the edge of the battlefield, and stealing 40% from their ATK and DEF until the end of the battle. (This buff cannot be removed with a debuff removal or buff removal skills. Steal limit - 500% of the caster’s ATK and DEF)

She dashes towards the enemy and causes shinsu to explode, dealing 600% of ATK as DMG to enemies within range. The target enemy is stunned for 3 sec and other enemies are Knocked Back.

The ATK and DEF Steal effect is only applied to one enemy, and if the target is changed, the existing effects are removed.

Passive - Luxury with Luxury

At the start of the battle, Hugo recognizes an enemy with the highest ATK as a luxury item, locks the enemy as her attack target, and becomes Immune to their Command and Provoke.

If the luxury item enemy dies, she searches for a new target.

Additionally, every time the skill is used, creates a Luxury Shield with a max durability of 6 lasting for 10 sec.

If she takes DMG from an enemy other than the luxury item enemy while the Luxury Shield is active, it is nullified. If she takes DMG from the luxury item enemy, the Luxury Shield absorbs it and its durability decreases by 1.

EE Stat

Critical DMG Increase

Level 1 Effect

The max durability of Luxury Shield created with Luxury with Luxury increases by 4.

Level 2 Effect

Each time the durability of Luxury Shield from Luxury with Luxury decreases, its Physical Pierce increases by 20% for 10 sec. (Max: 8 stacks)

Level 3 Effect

The cooldown of Let’s Fight! resets when there is no Luxury enemy around Hugo.
The skill cooldown reset does not activate again for 8 sec.

Level 4 Effect

The ATK coefficient based on the number of debuffs on the target of Transcendence Skill! Elusha increases by an additional 50% and the limit increases by 1,000%.

Revolution 4: Let's Fight!

The ATK and DEF Steal coefficient of Let’s Fight! increases by 50% and Hugo blocks HP Recovery of the enemies struck by the Black Mandarin for 12 sec.

Revolution 5: Luxury with Luxury

Whenever the Luxury Shield’s durability decreases, the cooldown of Hugo’s Active Skill decreases by 2 sec.

Additionally, whenever an enemy recognized as a luxury item dies, her Swiftness increases by 50 for 10 sec and the cooldown of Let’s Fight! is immediately recovered.

Revolution 6 [PvP ONLY]

Hugo’s Physical Pierce increases by 30% and Effect Hit by 95 in PvP.
(Cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Lifesteal
Revolution 4
Critical DMG Increase
ATK
Revolution 5
DEF
Critical Hit Rate
Revolution 6
Bonus Elimination Energy
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Notes

Rafflesia is a great set to run on Hugo, thanks to protection from Status Effects and additional utility with the Energy Regen/Decrease.
Runda is solid too, as her Hit Barrier prevents the barrier from running out quickly and gives a good amount of energy.
El is a decent option as well, with the Hit Barrier it provides and the extra Energy you will generate thanks to a higher ATK SPD.
Doris is acceptable, providing a good Swiftness buff and a decent Energy Decrease effect.
Alocasia helps dodge basic attacks to avoid some reductions in Hugo's shield durability, if your EVA is high enough, and it also provides a good 60% Physical Pierce Increase.
Bari is normally useless on her, but can be ok if your Hugo doesn't have the passive at Lv. 5 or you are facing an enemy against which your shield cannot protect you well enough.

For detailed information on stats and upgrades, please check the Investment Guide section below.

General Information

What does this unit provide to the team?

Buff Removal, DEF Decrease, HP Recovery Block

What does this unit need from the team?

Grouping

Which enemies should you avoid?

Units with Multi-Hit Attacks (Including some Summoners)

Which enemies is this unit good against?

Enemies that rely on Buffs or Stat increases
Single-Hit Attacks

Unit Synergies

Hockney
Hockney
Future Sight
Hockney gives extra energy to Hugo and also provides a good EVA buff that helps make her shield more durable.
Yirang Yeon
Yirang Yeon
Great Family
Yirang is one of the best groupers in the game, so they work really well together, but anyone with grouping will be fine.
Augusgus
Augusgus
Shinsu Picture
Augusgus can provide a massive Damage Boost to Hugo, but he is not often necessary.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Hugo
Hugo
Regular
Evelyn
Evelyn
Ill-Fated Anima
Yirang Yeon
Yirang Yeon
Great Family
Augusgus
Augusgus
Shinsu Picture
Cha
Cha
First Man
This team is going to have a lot of damage and these units have good self-survivability.

Multi-Color Team

Hugo
Hugo
Regular
Reflejo
Reflejo
Dark Shadow
Yirang Yeon
Yirang Yeon
Great Family
Hwaryun
Hwaryun
Red-Haired Witch
Khun Mascheny
Khun Mascheny
Lightning Spear
This team relies on Hwaryun for Survivability, then has good crowd control thanks to the combo Yirang+Reflejo.
Then Hugo is bringing Buff Removal, HP Recovery Block and some Damage.
Khun Mascheny is the main DPS here.
Mandatory
Recommended
Nice to Have

Rankings

Deficit < 350

High Ranker

Deficit > 350

High Ranker

Requirements

Dupes
Star Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+4

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+16

Slot 2

+12

Slot 3

+12

Slot 4

+16

Effect Resistance
Slot 5

+16

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 4
Revolution Cost:
fragment 1200
shining fragment 43990
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • ATK (Level 20)
  • Critical DMG Increase (Level 20)

Rankings

Deficit < 350

Irregular

Deficit > 350

High Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+16

Slot 3

+16

Slot 4

+20

Effect Resistance
Slot 5

+20

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 5
Revolution Cost:
fragment 2100
shining fragment 59785
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Critical Hit Rate (Level 20)
  • ATK (Level 20)
  • Critical DMG Increase (Level 20)

Rankings

Deficit < 350

Irregular

Deficit > 350

High Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+20

Slot 3

+20

Slot 4

+20

Effect Resistance
Slot 5

+20

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 6
Revolution Cost:
fragment 3500
shining fragment 107285
ore 600
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Critical Hit Rate (Level 20)
  • ATK (Level 20)
  • Critical DMG Increase (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Bonus Elimination Energy (Level 20)
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