Augusgus

[Shinsu Picture] Augusgus

Bossing Unit Relevance: Very High
Yellow
SSR+
Mage
Physical

Rankings

Deficit < 350:

Irregular

Deficit > 350:

Irregular

Augusgus has insane damage, higher than all the other ATK scaling units currently in the game. Survivability is good, he has decent grouping, and he has a crazy number of debuffs at his disposal. They exaggerated a bit too much with his kit, basically defining a whole new standard for ATK scaling units. He might eventually fall off, but that is not going to happen any time soon.

Rapport Item

Half-and-Half Chicken Half-and-Half Chicken

Special Move - Shinsu Picture - Zigzag

Augusgus draws a zigzag Shinsu to deal 1,200% of his ATK as DMG to enemies in range four times and Stuns them for 3 sec each.

For each hit landed, increases his ATK by 40% for 20 sec. (Max: 20 stacks)

Augusgus becomes Immune to status effects while using this skill.

Active Skill - Shinsu Picture - Spiral

Augusgus draws a spiral Shinsu in a concentrated area and pulls enemies toward the middle of the battlefield every second for 8 sec, dealing 800% of ATK as DMG and reducing DEF by 20% for 10 sec. (Max: 5 stacks)

When dealing DMG to an enemy with maximum DEF Decrease stacks with this attack, additionally deals 200% DMG and Stuns them for 3 sec.

Active Skill - Shinsu Picture - Circle

Augusgus draws a circular Shinsu to become Invincible for 5 sec and increases ATK by 80% and ATK SPD by 80 for 20 sec.

Additionally, his basic attacks are enhanced for 20 sec, reducing the Physical Resistance of enemies hit by basic attacks by 10% for 20 sec. (Max: 10 stacks)

Passive - Shinsu Picture - Dot

When Augusgus' HP falls below 30%, he becomes Invincible for 3 sec and Teleports to a safe location. Upon Teleporting, he recovers 80% of Max HP and Energy by 600. (Cooldown: 8 sec)

Augusugus's basic attacks bounce up to three times to the nearest enemy, excluding the previous target.

EE Stat

Critical DMG Increase

Level 1 Effect

Increases Augusgus's Swiftness by 20 at the start of the battle.

Level 2 Effect

The ATK coefficient of Shinsu Picture - Zigzag increases by 200%.

Level 3 Effect

The ATK coefficient of Shinsu Picture - Zigzag increases by an additional 200%.

Level 4 Effect

When using Shinsu Picture - Dot's teleport, Energy Recovery increases by 100.

Revolution 4: Shinsu Picture - Dot

Augusgus reduces Yellow Element Resistance of enemies hit by his basic attacks by 20% until the end of the battle. (Max: 5 stacks)

Revolution 5: Shinsu Picture - Zigzag

When Shinsu Picture - Zigzag ends, Augusgus's Special Move Pierce increases by 40% until the end of the battle. (Max: 5 stacks)

Revolution 6 [PvP ONLY]

Augusgus' ATK increases by 50% and Swiftness increases by 50 in Arenas.
(This buff cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Swiftness
Revolution 4
Critical Hit Rate
HP
Revolution 5
ATK
Critical DMG Increase
Revolution 6
Special Move Pierce
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Best in Slot

Notes

El is the best IW for Augusgus, especially after the recent buff, increasing both his damage and survivability.
If you are in a matchup where he is going to get hit frequently, Rafflesia or Bari could be better picks.

For detailed information on stats and upgrades, please check the Investment Guide section below.

General Information

What does this unit provide to the team?

Grouping, DEF Decrease, Physical Resistance Decrease, AoE Crowd Control, Yellow Element Resistance Decrease

What does this unit need from the team?

Energy, Survivability, Initial Grouping, HP Recovery Block

Which enemies should you avoid?

High Mobility Enemies, Multiple OP Healers (Spy Xia Xia + Anniversary Yihwa + Others)

Which enemies is this unit good against?

Most enemies, as long as they can be Crowd Controlled and they cannot jump on your team

Unit Synergies

Albelda
Albelda
Soul Fragment
Albelda provides good survivability and an important Active Skill Cooldown decrease, on top of great offensive buffs.
Tokoyami Towa
Tokoyami Towa
Hololive
Towa provides great survivability and a swiftness buff to the whole team.
Anna
Anna
Soul Guardian
For the initial grouping, with the addition of a frontline unit enemies can be kept in range for Augusgus Active Skill. It won't help if there are enemies in the enemy team that jump to targets, like Jinsung, Michael etc.
David
David
Unleashed Desire
Energy, Skill ATK Coefficient and Debuff removal, pretty good combination, but not too exceptional.
Yirang Yeon
Yirang Yeon
Great Family
A bit redundant, but her grouping is way better than Augusgus, and they will both benefit from each other.
Hugo
Hugo
Luxury
They also benefit from each other. Hugo has buff removal and offers some distraction for the enemies.
Augusgus debuffs increase Hugo's damage a lot, making them a pretty good pair.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Yirang Yeon
Yirang Yeon
Great Family
Bam
Bam
Black March
Evan
Evan
Fast Ship
Augusgus
Augusgus
Shinsu Picture
Hugo
Hugo
Luxury
Yirang, Evan and Hugo can al be left at 0 dupes for this team.
It's not the best, but it's a budget team that should allow you to push quite a bit.
Asensio would be a good frontline unit, if R5, and could take Hugo's place. Donghae Hatz or Shibisu could also be used as a replacement, but they might struggle a bit more with survivability.

Multi-Color Team

Anna
Anna
Soul Guardian
David
David
Unleashed Desire
Reflejo
Reflejo
Dark Shadow
Narae Seonwoo
Narae Seonwoo
Anima
Augusgus
Augusgus
Shinsu Picture
This team has an initial grouping, a frontline unit to keep enemies there and some energy and damage buffs for Augusgus.
Not the best, but a fairly cheap one to build, there are multiple improvements you can make if you have access to units like Elite Spy Xia Xia, Towa, Albelda etc.
Mandatory
Recommended
Nice to Have

Rankings

Deficit < 350

S+

Deficit > 350

S

Requirements

Dupes
Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+4

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+16

Slot 2

+0

Slot 3

+0

Slot 4

+16

Critical DMG Increase
Slot 5

+16

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 3
Revolution Cost:
fragment 600
shining fragment 24800
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)

Rankings

Deficit < 350

Irregular

Deficit > 350

Irregular

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+12

Slot 3

+12

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 5
Revolution Cost:
fragment 2100
shining fragment 72185
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Critical Hit Rate (Level 20)
  • Critical DMG Increase (Level 20)
  • ATK (Level 20)
  • Effect Hit (Level 20)

Rankings

Deficit < 350

Irregular

Deficit > 350

Irregular

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+20

Slot 3

+20

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Physical Pierce
Recommended Substats:

Physical Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 6
Revolution Cost:
fragment 3500
shining fragment 119685
ore 600
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Critical Hit Rate (Level 20)
  • Critical DMG Increase (Level 20)
  • ATK (Level 20)
  • Effect Hit (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Special Move Pierce (Level 20)
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