High Ranker
High Ranker
Bam mimics the power of Leviathan for 20 sec and gains Immunity to Status Effects.
While in Mimicry state, the ATK coefficient of his basic attacks increases by 200% and he additionally fires an arrow with his basic attacks.
For every 30 arrows fired, he additionally fires a Leviathan’s arrow to deal 300% of his ATK as DMG 10 times to the enemy.
Special Moves cannot be reused during Mimicry.
Bam fires 5 spinning arrows to deal 200% of his ATK as DMG 5 times to enemies in range.
Afterward, his basic attacks are enhanced by the Azure Dragon for 10 sec, making them pierce enemies and increasing their ATK coefficient by 100%.
Bam fires an arrow imbued with Leviathan’s curse to deal 800% of his ATK as DMG to an enemy and leaves a Curse Mark on them.
Bam’s attack target is locked to the enemy with the Curse Mark, and when attacking that enemy, he ignores 40% of the target’s DEF and 40% of their Magic Resistance.
Only 1 Curse Mark can exist at a time.
Once the battle begins, Leviathan’s power awakens, increasing Bam’s ATK SPD by 25 and Magic Pierce by 30% every 6 sec. (Max: 3 stacks)
When the number of stacks reaches its maximum, the ATK coefficient of Bam’s basic attacks increases by 200%, and Bam additionally fires an arrow.
All effects gained from this skill cannot be removed by buff removal skills.
Critical Rate Increase
The ATK coefficient of Bam’s basic attacks enhanced by The Azure Dragon increases by an additional 100%.
The Azure Dragon is enhanced, increasing the basic attack enhancement duration of The Azure Dragon by 5 sec.
Leviathan’s Curse is enhanced, increasing Bam’s Critical Hit Rate by 30% and ACC by 30% when attacking targets with the Curse Mark.
When Leviathan’s Curse hits a target with the Curse Mark, Bam’s ATK increases by 100% for 12 sec.
When Leviathan’s power reaches max stacks, Bam additionally fires an arrow with his basic attacks and ignores 50% of the enemy’s Basic Attack Resistance.
While in Mimicry state, Bam additionally fires an arrow with his basic attacks, and increases his ATK by 50% and Basic Attack Pierce by 10% every second for 10 sec. (Max: 10 stacks, duration resets when stacks refresh)
Bam’s ACC increases by 180 and Effect Resistance by 100 in Arenas.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Sundance is the best and only set you should run on Bam.
If your deficit is lower than 400/450, you can use El instead and it will be fine for some extra survivability, but you will feel the damage loss.
For detailed information on stats and upgrades, please check the Investment Guide section below.
Damage
Grouping, Survivability, HP Recovery Block [Optional], Barrier Break [Optional]
Enemies that don't receive damage below a certain threshold
Anyone
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
Deficit < 350
Ranker
Deficit > 350
Ranker
+20
Lv. 6
+0
+0
+0
+0
+0
+0
+0
+0
Critical DMG Increase+0
Magic PierceMagic Pierce, Crit Rate Increase, Crit DMG Increase, ACC, EVA, ATK%
You can just run Sundance and leave the pieces at +0.
Deficit < 350
High Ranker
Deficit > 350
High Ranker
+30
Lv. 6
+0
+0
+0
+0
+0
+0
+0
+0
Critical DMG Increase+0
Magic PierceMagic Pierce, Crit Rate Increase, Crit DMG Increase, ACC, EVA, ATK%
You can just run Sundance and leave the pieces at +0.
Red 3 or Orange 4 are both good stopping points.
Deficit < 350
High Ranker
Deficit > 350
High Ranker
+40
Lv. 6
+0
+5
+0
+0
+20
+20
+20
+20
Critical DMG Increase+20
Magic PierceMagic Pierce, Crit Rate Increase, Crit DMG Increase, ACC, EVA, ATK%
This amount of investment is ONLY needed for bossing, look at the Recommended tab for the Adventure investment.