Ranker
Ranker
Ju is a good bossing unit meant to replace the Seven Knights collab units.
With the Sundance buff, she can now be used as a DPS, and performs really well with it.
She seems to have a niche PvP usage in a team made up of only her and Albelda.
Ju's ATK SPD increases by 60 and Basic Attack Pierce increases by 40% for 15 sec.
Additionally, she summons the Carp Drone Trio with 120% of her stats for 15 sec.
Ju becomes immune to status effects while this skill is active.
Ju loads her water gun to enhance her basic attacks and increases her ATK SPD by 40 for 10 sec.
Changes to a piercing water stream attack against the enemy, increasing the ATK coefficient of her basic attack by 200%.
This skill cannot be reactivated while her enhancement effect is active.
Ju becomes invincible, hides within a water bubble, then Teleports behind an ally. (If there are no allies, she Teleports to the location where the enemy's ATK is the lowest)
Then, Ju conceals herself for 10 sec, during which she heals 6% of her Max HP and recovers her Energy by 50 every second.
Ju and Carp Drone Trio mark enemies hit by their basic attacks with Lo Po Bia's Carp.
When a marked enemy is attacked by a Green Element ally's skill, the mark explodes to deal 300% of ATK as DMG and decrease Green Element Resistance by 5% for 10 sec. (Max: 16 stacks)
After a mark explodes, Green Element allies receive Carp's Blessing, increasing their ATK by 10% for 10 sec. (Max: 16 stacks)
Lifesteal
The ATK coefficient of Carp Drone Trio increases by 100%.
The cooldown of Exit with a Pop resets when hit by a melee attack. The cooldown reset does not activate again for 10 sec.
Carp Drone Trio’s Basic ATK SPD increases by 40.
Ju heals 40% of her MAX HP and recovers her Energy by 300 when Exit with a Pop activates.
The first time Ju takes fatal DMG in battle, she immediately activates Exit with a Pop.
Each Carp Drone Trio member’s 5th basic attack will Silence the target for 1 sec.
Ju’s ACC increases by 180 and Effect Hit by 95 in Arenas.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Sundance is the best pick on Ju in Adventure, because of her crazy ATK SPD and decent innate survivability she takes full advantage of the Max HP% Damage on her basic attacks.
El is the best pick when bossing because of its synergy with her passive and the extra survivability it provides.
Doris is a great set to wear if you need a Doris provider on the team.
For detailed information on stats and upgrades, please check the Investment Guide section below.
Green Allies' ATK Increase, Green Element Resistance Decrease
Green Allies
It depends on her team composition
Bosses, she is hardly ever used in Adventure
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
Deficit < 350
B
Deficit > 350
B
+30
Lv. 6
+0
+0
+0
+0
+0
+12
+12
+16
Effect Hit+16
Physical ResistanceMagic Resistance, Physical Resistance, Effect Hit, Effect Resistance, ACC, EVA
Effect Hit is important until you unlock the Revolution Subnode, after that you can switch to Effect Resistance.
Deficit < 350
A
Deficit > 350
A
+35
Lv. 6
+0
+0
+0
+0
+12
+16
+16
+20
Effect Resistance+20
Magic PierceMagic Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
You can also use Effect Hit Slot 4, it hardly matters what you run on her, she is only used in bossing anyway.
Deficit < 350
A
Deficit > 350
A
+40
Lv. 6
+0
+0
+0
+0
+20
+20
+20
+20
Effect Resistance+20
Magic PierceMagic Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
You can also use Effect Hit Slot 4, it hardly matters what you run on her, she is only used in bossing anyway.