White delivers a Severing Slash, dealing 4000% of his ATK as DMG and 80% of the target's Max HP (1600% of ATK if the target is a boss) as DMG to enemies in range.
Additionally, he destroys the target's HP Barrier and ignores any effect that triggers upon the target's death.
He becomes Invincible while using the skill.
White's ATK and DEF increase by 400%, and Physical Pierce and Physical Resistance by 40% for 15 sec.
White becomes immune to status effects while using this skill.
White creates a Telekinetic Sword for 15 sec, dealing 800% of his ATK as DMG to enemies in range and decreasing their Energy by 200 every second.
In addition, White blocks basic attacks targeting him while the Telekinetic Sword is active.
White becomes immune to status effects while using this skill.
White summons 4 swords at the start of the battle.
When taking DMG that would reduce his HP to 4% or below, he consumes one sword to recover 100% HP and Energy.
For each sword consumed, his ATK increases by 200% and Special Move Pierce by 20%. (Cannot be removed with buff removal skills.)
Lifesteal
White’s Critical DMG Increase rate increases by 60% for 15 sec when using One with the Sword.
White’s Special Move Pierce increases by 60% for 15 sec when using One with the Sword.
Telekinetic Sword is enhanced, decreasing the Physical Resistance of enemies within the area by 80%.
Telekinetic Sword is enhanced, decreasing the Special Move Resistance of enemies within the area by 80%.
Inherited Will of the Sword is enhanced, removing debuffs inflicted on White and making him Invincible for 3 sec when a sword is consumed.
Additionally, for each sword consumed, the duration of the Invincible effect increases by 1 sec. (Max: 6 sec)
Severing Slash - Release is enhanced, always resulting in a Critical Hit and blocking the target’s HP recovery for 10 sec.
White’s Swiftness increases by 50 and EVA by 108 in PvP content.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Idea seems to be his best set, allowing for an early spam of his Special Move
Rafflesia is a great option if you have the Soul at +30, otherwise I wouldn't use it.
Bari is not necessary, he already has 4 built-in Invincibility effects.
Doris could be decent, but you will likely already have it on the team.
Click a preset for full stat and substat details.
Barrier Break, HP Recovery Block, HP% Damage, Energy Decrease
Grouping, Energy, Survivability
Nobody
Anyone
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
+20
Lv. 6
+0
+4
+0
+0
+30
Lv. 6
+0
+5
+0
+0
+40
Lv. 6
+0
+5
+0
+0