Shilial

[Red Lantern] Shilial

Relevance: Low
ACC Decrease Bleed DEF Decrease EVA Decrease HP Recovery Block Magic Resistance Decrease Max HP% Damage Swiftness Decrease
Purple
SSR+
Assassin
Magic

Rankings

Ranker
Niche/Tech pick
Limit
Deficit Performance Rating indicates the deficit range where this unit can effectively operate:
• 0 stars: Cannot work at any deficit
• 1 stars: ~200 deficit
• 2 stars: ~300 deficit
• 3 stars: ~400 deficit
• 4 stars: ~700 deficit
• 4.5 stars: 1000+ deficit
• 5 stars: Unlimited deficit
Versatility
Team Compatibility Measures how flexible the unit is in team compositions:
• 0 stars: Cannot function in any team
• 1 stars: Strict teammate requirements, not versatile
• 3 stars: Moderate flexibility
• 5 stars: Extremely plug and play
Utility
Team Support Value Evaluates how useful the unit's effects are to the team:
• 0 stars: No utility, completely selfish unit
• 1 stars: Almost non-existent utility, selfish unit
• 3 stars: Moderate utility
• 5 stars: Extremely useful effects

Pros

  • High Damage, Survivability and Utility when NOT Countered

Cons

  • Survivability, Damage and Utility tied to a Debuff/Status Effect
  • Lots of counters

Rapport Item

Bubblegum Bubblegum

Special Move - Special Skill

Shilial teleports behind the furthest enemy, then swings the fan to deal 800% of her ATK as DMG to enemies in range and pushes them back.

Shilial teleports a total of 9 times, and her final attack additionally inflicts Knockback on enemies for 4 sec.

Becomes immune to status effects while using this skill.

Active Skill - Fan-Chasing Shadow

Shilial throws a fan at the furthest enemy, dealing 400% of her ATK as DMG to enemies in its path, then teleports behind the target.

She then swings the fan powerfully, dealing 800% of her ATK as DMG to enemies in range and inflicting Knockback for 3 sec.

Becomes immune to status effects while using this skill.

Active Skill - Illusive Scent

Shilial creates hallucination-inducing smoke for 8 sec, decreasing the ACC and EVA of enemies in range by 40% each.

Additionally, while the smoke persists, she conceals herself and recovers 120 Energy every second.

Passive - Blade Behind the Smile

Shilial becomes immune to Bleed during the battle.

Her skill attacks inflict Bleed on enemies hit for 10 sec, dealing 800% of her ATK and 4% of the target’s Max HP (80% of ATK if the target is a boss) as DMG every second. (No limit on Stacks)

As long as there is at least 1 Bleeding enemy on the battlefield, Shilial always evades enemies’ attacks.

EE Stat

Lifesteal

Level 1 Effect

Shilial’s Magic Pierce increases by 60% for 12 sec when using Fan-Chasing Shadow.

Level 2 Effect

Illusive Scent is enhanced to decrease the DEF of enemies within the smoke by 40%.

Level 3 Effect

Illusive Scent is enhanced to decrease the Magic Resistance of enemies within the smoke by 40%.

Level 4 Effect

Illusive Scent is enhanced to decrease the Swiftness of enemies within the smoke by 40.

Revolution 4: Illusive Scent

Illusive Scent is enhanced, increasing Shilial’s ATK by 300% and Swiftness by 80 while decreasing her Active Skill Cooldown by 2 sec every second as long as the smoke persists.

Revolution 5: Blade Behind the Smile

Blade Behind the Smile is enhanced, inflicting Bleed on the furthest enemy for 10 sec at the start of the battle.

Additionally, Shilial’s ATK increases by 80% each time she deals DMG to Bleeding enemies. (Max: 10 stacks)

Blocks HP Recovery of enemies inflicted with Bleed by Shilial.

Revolution 6 [PvP ONLY]

Shilial’s Magic Pierce increases by 30% and Effect Hit by 95 in PvP content.
(Cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Lifesteal
Revolution 4
Critical DMG Increase
ATK
Revolution 5
DEF
Critical Hit Rate
Revolution 6
Bonus Elimination Energy
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Notes

Abgrund is the best option, as she is concealed for most of the fight anyway.
Bari is good before R5, but after that I would just run Abgrund.
Other sets are viable too if needed, but won't benefit Shilial as much.

Click a preset for full stat and substat details.

General Information

What does this unit provide to the team?

HP Recovery Block, EVA Decrease, Swiftness Decrease, ACC Decrease

What does this unit need from the team?

Nothing much, Energy and Survivability at most

Which enemies should you avoid?

Enemies who can: Remove Bleed, have Guaranteed Hit Attacks, have a lot of Invincibility

Which enemies is this unit good against?

Enemies without Debuff Removal, Guaranteed Hit Attacks or Status Effect Immunity

Unit Synergies

Khun
Khun
Flame of Yeon
Khun can give Invincibility to Shilial, just in case she gets hit. Any survivability support will work just fine.
Tokoyami Towa
Tokoyami Towa
Hololive
She applies bleed, which could be useful when enemies have debuff removals, but it is a bit forced. Other units with bleed are Dumas, Zahard, Kaiser, and a few more.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Khun
Khun
Flame of Yeon
Arie Inieta
Arie Inieta
Genius Swordsman
Ha Yura
Ha Yura
FUG Executive
Amizu
Amizu
Crown-Forsaker
Shilial
Shilial
Red Lantern
She can fit in any team, and this obviously is not the best one you can make.
If she is not countered, she could also just win on her own.

Multi-Color Team

Yihwa Yeon
Yihwa Yeon
Healing Flame
Robadon
Robadon
Field Commander
Shilial
Shilial
Red Lantern
Sachi
Sachi
Silence of Rose
Ju
Ju
Golden Carp
This is just a green team, with coverage on most effects already.
Shilial will just provide some damage and HP Recovery block.
Mandatory
Recommended
Nice to Have

Requirements

Dupes
Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Revolution

Revolution Tier:
Revolution 5
Revolution Cost:
fragment 2100
shining fragment 24800
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Lifesteal (Level 20)

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Revolution

Revolution Tier:
Revolution 6
Revolution Cost:
fragment 3500
shining fragment 48550
ore 400
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Lifesteal (Level 20)
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