Luslec

[Head of FUG] Luslec

Relevance: Must Have
DEF Decrease Energy Decrease HP Recovery Block Invincibility Max HP% Damage Swiftness Decrease
Purple
EX
Assassin
Magic

Rankings

Deficit < 350:

Irregular

Deficit > 350:

Irregular

Limit
Deficit Performance Rating indicates the deficit range where this unit can effectively operate:
• 0 stars: Cannot work at any deficit
• 1 stars: ~200 deficit
• 2 stars: ~300 deficit
• 3 stars: ~400 deficit
• 4 stars: ~700 deficit
• 4.5 stars: 1000+ deficit
• 5 stars: Unlimited deficit
Versatility
Team Compatibility Measures how flexible the unit is in team compositions:
• 0 stars: Cannot function in any team
• 1 stars: Strict teammate requirements, not versatile
• 3 stars: Moderate flexibility
• 5 stars: Extremely plug and play
Utility
Team Support Value Evaluates how useful the unit's effects are to the team:
• 0 stars: No utility, completely selfish unit
• 1 stars: Almost non-existent utility, selfish unit
• 3 stars: Moderate utility
• 5 stars: Extremely useful effects

Pros

  • Great Targeting [Highest ATK]
  • Insane Damage
  • Energy Decrease Spam
  • HP Recovery Block [Revolution 7]
  • Swiftness Decrease

Cons

  • Single Target
  • Survivability could be better

Rapport Item

Top-Shelf Liquor Top-Shelf Liquor

Special Move - Dark Charge

Luslec activates Dark Charge and releases all enemies’ Conceal. He deals DMG equal to 600% of his ATK 5 times and decreases Energy by 1000.

Afterward, he enters Dark Charge, increases his ATK by 100%, ACC by 100%, and EVA by 100% until the end of the battle. (Cannot be removed with buff removal skills.)

When using Dark Charge again while in Dark Charge, he teleports to his starting position and activates the effect, additionally blooming skills for 10 sec.

Active Skill - Goblin Thistle

Luslec summons a thistle that remains until the end of the battle.

The thistle seeks out the enemy with the highest ATK and deals DMG equal to 800% of his ATK every second.

When the skill is reused, the thistle will no longer be summoned. Instead, its attack interval decreases by half for 10 sec.

Upon blooming, deals additional DMG equal to 10% of the enemy’s Max HP (200% of ATK as DMG if the target is a boss).

Active Skill - Ghost Orchid

Luslec summons a Ghost Orchid that remains until the end of the battle.

The Ghost Orchid deals DMG equal to 80% of the enemy’s Max HP to the enemy with the highest ATK every 10 sec. (1200% of ATK as DMG if the target is a boss).

When the skill is reused, the Ghost Orchid will no longer be summoned. Instead, allies near the Ghost Orchid become invincible for 4 sec.

Upon blooming, time required for Gaze decreases by 5 sec.

Passive - Darkness of the Tower

At the start of the battle, Luslec immediately uses a Special Move and Conceals for 5 sec, then Conceals for 5 sec every 10 sec afterward.

Luslec gains Status Effect Immunity during the battle, and his basic attack target is fixed on the enemy with the highest ATK.

Upon taking fatal DMG, Dark Charge ends and he enters Bright Charge.

When entering Bright Charge, Luslec remains on the battlefield for 10 sec, blocks all enemies’ HP Recovery and Energy Recovery, before leaving the battlefield.

EE Stat

Critical Rate Increase

Level 1 Effect

[Goblin Thistle] is enhanced to decrease the target’s Swiftness by 30 when afflicted with thistles.

Level 2 Effect

[Ghost Orchid] is enhanced to recover the HP of allies near the Ghost Orchid by 400% of ATK every second.

Level 3 Effect

[Dark Charge] is enhanced to decrease the Energy Recovery of all enemies by 50% when Dark Charge activates.

Level 4 Effect

[Dark Charge] is enhanced to increase the blooming time by 5 sec.

Revolution 4: Goblin Thistle

Luslec decreases the target’s Swiftness by 30 and DEF by 80% when afflicted with thistles.

Revolution 5: Ghost Orchid

Luslec decreases DMG Taken by allies near Ghost Orchid by 50%.

Revolution 6: Darkness of the Tower

During Bright Charge, Luslec’s skills remain blooming.

Revolution 7: Dark Charge

When Dark Charge activates, Luslec blocks HP Recovery of all enemies.

Revolution 8 [PvP ONLY]

Luslec’s HP increases by 100% and Effect Hit by 95 in Arenas.
(Cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Lifesteal
Revolution 4
Critical DMG Increase
ATK
Revolution 5
DEF
Critical Hit Rate
Revolution 6
Bonus Elimination Energy
Max Cooldown Reduction
Revolution 7
EVA
Effect Resistance
Revolution 8
Special Move Pierce
HP

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Best in Slot

Alternatives

Notes

Bari, Abgrund and El are all good options, as they all increase Luslec's survivability.
Bari is the most consistent when you don't expect Luslec to be hit often, or when you need to buy your team some time to set up combos.
El is ok if you expect Single Hits to reach Luslec every now and then.
Abgrund offers the least amount of survivability, but in scenarios where you can still leverage his own conceal and invincibility it would be a good option, and the extra energy you receive from it can help.
A case could be made for Sela, when you are starting a new account and your deficit is around 250 or lower, not too useful if it is higher than that.

For detailed information on stats and upgrades, please check the Investment Guide section below.

General Information

What does this unit provide to the team?

High Single Target Damage, HP Recovery Block, Energy Decrease, Energy Recovery Decrease, DEF Decrease, Swiftness Decrease, Invincibility

What does this unit need from the team?

Survivability, Barrier Break

Which enemies should you avoid?

In Normal Adventure there is no enemy that you should avoid

Which enemies is this unit good against?

Anyone

Unit Synergies

Albelda
Albelda
Soul Fragment
Albelda's survivability and Active Skill Cooldown Reduction works well with Luslec, one of the cheapest ways to build a solid team for him.
Sharon
Sharon
Fairy Sword
Sharon provides the two things that Luslec needs the most, Survivability and Barrier Break, they can duo in a lot of scenarios.
Reflejo
Reflejo
Dark Shadow
Reflejo is here to represent any Frontline unit that can buy time for long period of times, as the number 1 priority is always survivability for Luslec.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Anna
Anna
Soul Guardian
Reflejo
Reflejo
Dark Shadow
Khun
Khun
Flame of Yeon
Luslec
Luslec
Head of FUG
Ha Yura
Ha Yura
FUG Executive
Khun is R5 in this comp, but he isn't even that necessary, you can replace him with SSR Yura.
Ha Yura can be 0 dupes, it won't have a huge impact.
The main focus is to keep Luslec alive and to wait for him to clean up enemies.

Multi-Color Team

Beta
Beta
Escaped
Reflejo
Reflejo
Dark Shadow
Khun Mascheny
Khun Mascheny
Data
Luslec
Luslec
Head of FUG
Albelda
Albelda
Soul Fragment
This is a pretty cheap composition, as you only need Albelda Revolution 5, and it could work even without that.
Beta and Data Mascheny are both 0 dupes, and Reflejo is R5.
Mandatory
Recommended
Nice to Have

Rankings

Deficit < 350

Ranker

Deficit > 350

Ranker

Requirements

Dupes
Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

Effect Hit
Slot 5

+0

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Notes:

It doesn't really matter which stats you pick, Luslec is one of those units that care very little about stats.

Rankings

Deficit < 350

Irregular

Deficit > 350

Irregular

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

Effect Hit
Slot 5

+0

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Notes:

It doesn't really matter which stats you pick, Luslec is one of those units that care very little about stats.

Revolution

Revolution Tier:
Revolution 7
Revolution Cost:
fragment 3900
shining fragment 51945
ore 200
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Effect Resistance (Level 20)

Rankings

Deficit < 350

Irregular

Deficit > 350

Irregular

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+0

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+20

Slot 3

+20

Slot 4

+20

Effect Hit
Slot 5

+20

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase

Notes:

It doesn't really matter which stats you pick, Luslec is one of those units that care very little about stats.
Effect Hit is unnecessary, unless you want to avoid investing in the Revolution Substat or you care about PvP. Effect Resistance Slot 4 Main Stat is also good.
For Substats you can also aim for some extra EVA, to use the 100% EVA increase he has from the passive, could be worth it even if your Archive isn't that great.

Revolution

Revolution Tier:
Revolution 7
Revolution Cost:
fragment 3900
shining fragment 67740
ore 200
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Effect Hit (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Effect Resistance (Level 20)
  • EVA (Level 20)
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