S
Ranker
They gave Max HP% Damage to XSR+ Jinsung, but somehow his horrible survivability and dumb targeting still made him feel like garbage.
In the future we might get units that can better support him, but right now SSR units with Sundance offer more versatility and damage than him.
Jinsung creates a shinsu gap that blocks the enemy’s Energy Recovery for 5s and decreases their Physical Resistance by 40%
Afterwards, he casts a powerful Floral Butterfly Piercing Technique containing the shinsu of a dragon and tiger on each arm and deals 1,600% of ATK as DMG and Stuns for 3s.
When the shinsu of dragon and tiger explodes, Knocks back nearby enemies except the target.
Jinsung becomes Invincible while using this skill.
Jinsung deals 400% of his ATK as DMG to the enemy, Stuns them and decreases their Energy by 200 for 3s.
Jinsung slams down the ground hard with his foot to cast Reverse Flow Control on enemies near him.
He deals 300% of his ATK as DMG to enemies hit by this skill and Stops their movement for 4s.
Afterwards, he uses shinsu to enhance his body, decreasing DMG taken by 40% for 6s.
Jinsung becomes immune to status effects while using the skill.
At the start of the battle, Jinsung casts Iron Defense and gathers Shinsu while Concealed and increases his ATK by 80% for 5s.
Afterwards, he quickly dashes towards the enemy with the highest ATK and deals 800% of his ATK as DMG.
When he assists in eliminating enemies, including summoned beasts, he recovers 400 Energy and reuses Iron Defense.
Additionally, when he has the ATK Increase buff, he ignores 30% of the EVA of the enemy he’s attacking.
Critical Rate Increase
The duration of Iron Defence’s ATK Increase effect increases by 4s.
Dragon Tiger Gate: Extreme Floral Butterfly Piercing Technique decreases the target’s Physical Resistance by an additional 20%.
When Jinsung takes fatal DMG in battle, he deals 150% of his ATK as DMG to the two enemies with the highest ATK, uses Remote Reverse Flow Control to stop their movement for 4s, and dies. This attack cannot miss.
While using Iron Defense, Jinsung becomes Invincible instead of Concealed.
Jinsung's Iron Defense is enhanced to deal 30% of the target's Max HP as additional DMG and to steal 200 Energy from them.
Jinsung's Dragon Tiger Gate: Extreme Floral Butterfly Piercing Technique is enhanced to deal 50% of the target's Max HP as additional DMG and increases the duration of Shinsu Rift by 5 sec.
Jinsung's ATK increases by 50% and his Effect Hit by 95 in Arenas.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Idea allows him to cast 4 Special Moves quickly and hopefully kill one or more enemies, but provides no survivability at all.
Bari is ok for the extra survivability, but it's not enough.
Raihanna provides energy every 10s for the whole fight, but no survivability.
Overall, all choices aren't really that great right now, maybe Alocasia will become viable after its buff.
For detailed information on stats and upgrades, please check the Investment Guide section below.
Max HP% Damage, Single Target Energy Recovery Block
Survivability, Energy, HP Recovery Block, Barrier Break, Help with Targeting
Healers, Barriers, Invincibility, Immortality
Nobody
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
Deficit < 350
B
Deficit > 350
B
+30
Lv. 6
+0
+0
+0
+0
+16
+12
+12
+16
Critical DMG Increase+16
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase
You could go for Effect Resistance Slot 4 instead of Critical Hit Damage.
Deficit < 350
S
Deficit > 350
Ranker
+35
Lv. 6
+0
+5
+0
+0
+20
+16
+16
+20
Effect Resistance+20
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
You could go for Critical Hit Damage Slot 4 instead of Effect Resistance.
Deficit < 350
S
Deficit > 350
Ranker
+40
Lv. 6
+0
+5
+0
+0
+20
+20
+20
+20
Effect Resistance+20
Physical PiercePhysical Pierce, Crit DMG Increase, ACC, EVA, Effect Resistance, Effect Hit, Crit Rate Increase
You could go for Critical Hit Damage Slot 4 instead of Effect Resistance.