High Ranker
Irregular
Regular Edahn is more consistent and deals higher damage than his SSR+ counterpart.
Good at any level, but his Max HP% damage will shine even more once you start pushing higher deficits.
Data Edahn becomes Invincible and throws the Montana Azul, hitting the enemy with the lowest current HP to deal 50% of that enemy's Max HP as DMG (400% of ATK as DMG if the target is a boss) and Stunning them for 1s.
The skill always lands, and if the target is Paralyzed, any of their skills that activate when fatal damage is taken for the first time are nullified and he creates a Spear Bearer Mark.
The spear remains stuck to the ground for 3s, releasing sparks to deal 300% DMG every second to nearby enemies.
Data Edahn becomes immune to status effects and Teleports to the enemy with the highest ATK, then strikes down with lightning to deal 550% of ATK as DMG, Paralyzes them for 4s, then returns to his original position.
He then increases his Swiftness by 30 for 10s.
Data Edahn creates an Impenetrable Domain for 10s. The Impenetrable Domain blocks projectiles fired from outside the domain, and releases an electric current that deals damage equal to 175% of ATK to enemies that attacked.
He becomes immune to status effects and his Swiftness increases by 30 while Impenetrable Domain is active.
Data Edahn causes a lightning strike whenever the final attack in his basic attack sequence lands on the target, creating a Spear Bearer Mark that lasts 20s, deals 150% of ATK as DMG, and decreases the target's DEF by 40%.
1 mark Paralyzes the target for 0.5s when it is created.
2 marks Paralyze the target for 1s and deal 6% of the target's Max HP as DMG (200% of ATK as DMG if the target is a boss).
3 marks Paralyze the target for 1.5s and deal an additional 12% of the target's Max HP as DMG (250% of ATK as DMG if the target is a boss).
Critical Rate Increase
Data Edahn recovers 2% of his Max HP and his ATK increases by 2% when he Paralyzes a target with a Spear Bearer Mark from Lightning Strike or Tower Spear Bearer. (Max ATK Increase: 10 stacks)
Data Edahn recovers an additional 3% of his Max HP and his ATK increases by an additional 3% when he Paralyzes a target with a Spear Bearer Mark from Lightning Strike or Tower Spear Bearer. (Max ATK Increase: 10 stacks)
Data Edahn decreases the Swiftness of targets with the Spear Bearer Mark by 15.
The duration of Impenetrable Domain increases by 5s.
When Khun Edahn creates an Impenetrable Domain, he gains a Hit Barrier with 10 durability that lasts 15 sec.
He recovers 50 Energy every second while Impenetrable Domain is active.
When Khun Edahn's Tower Spear Bearer is enhanced, lightning strikes all enemies and his ATK SPD increases by 15 each time the final attack of his basic attack sequence lands (Max: 5 stacks)
Khun Edahn's ACC increases by 180 and Effect Hit by 95 in Arenas.
(Cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
El is now the best option for Edahn, providing a mix of defensive and offensive capabilities.
Bari is still good and will work, but I wouldn't pick it over El.
Doris can be used for some extra utility, but it's not worth it from my point of view.
Idea can let Edahn cast 4 quick Special Moves, but after that its utility is over, I wouldn't consider it.
For detailed information on stats and upgrades, please check the Investment Guide section below.
Max HP% Damage, Stun/Paralysis
Survivability, HP Recovery Block, Barrier Break
Long Invincibility frames, Frequent Barriers and Heals
Tanky units with high DEF
These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.
Deficit < 350
Ranker
Deficit > 350
High Ranker
+30
Lv. 6
+0
+0
+0
+4
+0
+12
+12
+16
Effect Resistance+16
Physical ResistanceMagic Resistance, Physical Resistance, Effect Resistance, Effect Hit, ACC, EVA
Edahn only deals Max HP Damage, so offensive stats are irrelevant on him.
You can honestly leave all IW pieces at +0 and he would just work.
Deficit < 350
High Ranker
Deficit > 350
Irregular
+35
Lv. 6
+0
+0
+0
+5
+0
+16
+16
+20
Effect Resistance+20
Physical ResistanceMagic Resistance, Physical Resistance, Effect Resistance, Effect Hit, ACC, EVA
Edahn only deals Max HP Damage, so offensive stats are irrelevant on him.
You can honestly leave all IW pieces at +0 and he would just work.
Deficit < 350
High Ranker
Deficit > 350
Irregular
+40
Lv. 6
+0
+0
+0
+5
+20
+20
+20
+20
Effect Resistance+20
Physical ResistanceMagic Resistance, Physical Resistance, Effect Resistance, Effect Hit, ACC, EVA
Edahn only deals Max HP Damage, so offensive stats are irrelevant on him.
You can honestly leave all IW pieces at +0 and he would just work.
Slot 1 at +20 could give Edahn too much ATK in some team compositions.