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Amigocharz is worthless, no utility provided to the team and no damage.
Amigocharz pumps up his muscles to increase his ATK SPD by 120 and Max HP by 200% for 15s. Amigocharz is immune to status effects while pumping himself up.
Amigocharz kicks the enemy to deal 400% of his ATK as DMG and Knocks them Down for 3s. He then jumps to the target to deal 400% of his ATK as DMG to nearby enemies.
Amigocharz reinforces his body to increase his ATK by 40% and DEF by 120% for 10s. While this skill is active, defeating enemies further increases his ATK by 40% and his DEF by 120% for 10s (Does not stack).
Amigocharz creates a barrier equal to 160% of his ATK for 2s upon using his Basic Attack.
Lifesteal
The duration of Amigocharz's Best Defense Is A Good Offense barrier increases by 2s.
Amigocharz gains barrier points equal to 5% of his Max HP when creating a barrier with Best Defense Is A Good Offense.
Amigocharz gains additional barrier points equal to 5% of his Max HP when creating a barrier with Best Defense Is A Good Offense.
Amigocharz recovers 5% of his Max HP when creating a barrier with Best Defense Is A Good Offense.
Recovers Energy by 200 when creating a barrier with Best Defense Is A Good Offense.
Upon using Fighter, recovers HP by 100% and effects gained through this skill cannot be removed with buff removal skills.
Increase ATK by 50% and DEF by 120% in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Bari is best for overall survivability.
El can work if you can keep him alive until he starts landing basic attacks.
Rafflesia is an acceptable option as well, but generally not as effective as the other two.
For detailed information on stats and upgrades, please check the Investment Guide section below.