Twenty-Fifth Bam

[Revolution] Twenty-Fifth Bam

Relevance: Very High
DEF Decrease MOV SPD Decrease Swiftness Decrease
Blue
SSR+
Mage
Magic

Rankings

Deficit < 350:

Ranker

Deficit > 350:

Ranker

Limit
Deficit Performance Rating indicates the deficit range where this unit can effectively operate:
• 0 stars: Cannot work at any deficit
• 1 stars: ~200 deficit
• 2 stars: ~300 deficit
• 3 stars: ~400 deficit
• 4 stars: ~700 deficit
• 4.5 stars: 1000+ deficit
• 5 stars: Unlimited deficit
Versatility
Team Compatibility Measures how flexible the unit is in team compositions:
• 0 stars: Cannot function in any team
• 1 stars: Strict teammate requirements, not versatile
• 3 stars: Moderate flexibility
• 5 stars: Extremely plug and play
Utility
Team Support Value Evaluates how useful the unit's effects are to the team:
• 0 stars: No utility, completely selfish unit
• 1 stars: Almost non-existent utility, selfish unit
• 3 stars: Moderate utility
• 5 stars: Extremely useful effects

Bam has good utility in his base kit, with nice CC and DEF shred, his survivability is also great.
If you invest in him, his damage is high even at high deficits.

Rapport Item

Friendship Ring Friendship Ring

Special Move - First Thorn Fragment Transcendence Skill: Startdust

Bam becomes invincible and summons a Triple Orb to cast Stardust. It causes a star explosion in the area with the most enemies, dealing 600% of Bam's ATK as DMG three times, and sending enemies Airborne for 3s on the final explosion.

Leaves debris for 20s, dealing 300% of ATK as DMG every second to enemies within the area. (Max: 3 debris)

Active Skill - True Black Wing Floral Butterfly Piercing Technique

Bam teleports to an enemy, absorbs Shinsu and pulls enemies into a fan-shaped area, immobilizing them for 4s.

Deals 1,200% of Bam's ATK as DMG in a straight line before returning him to the starting position.

Active Skill - True Blue Oar

Bam becomes invincible while flying and shoots the Shinsu Cannon 8 times at a random enemy, each time dealing 300% of his ATK as DMG and reducing the enemy's DEF by 30% for 20s. (Max: 8 stacks)

Then Bam descends rapidly, dealing 800% of his ATK as DMG to nearby enemies, Knocking them Back for 4s.

Passive - Thorn: Awakened

Activates Orb Defense Mode at the start of the battle, blocking one skill attack. If an enemy is blocked by the orb, it deals 200% of Bam's ATK as DMG to enemies and Silences them for 3s.

The orb can be reactivated after 4s.

When Bam's HP falls below 40%, he becomes invincible for 4s, uses Thorn: Awakened and recovers HP equal to 80% of his max HP.

Additionally, until the end of the battle, when using Skills to attack an enemy, DMG is applied with the target's Magic Resistance reduced by 50%

EE Stat

Critical DMG Increase

Level 1 Effect

True Blue Oar is enhanced, increasing the ATK by 100% each time the Shinsu Cannon strikes the same target.

Level 2 Effect

True Black Wing Floral Butterfly Piercing Technique grants Invincibility.

Level 3 Effect

The cooldown of True Blue Oar resets when hit by a melee attack. The cooldown reset does not activate again for 8s.

Level 4 Effect

Using the power of Thorn: Awakened recovers 1,000 Energy and reduces the remaining cooldown for each Active Skill by 80%.

Revolution 4: First Thorn Fragment Transcendence Skill: Stardust

Reduces the Swiftness of enemies hit by First Thorn Fragment Transcendence Skill: Stardust by 40 and MOV SPD by 30% (Max: 3 stacks)

Revolution 5: Thorn: Awakened

Thorn: Awakened increases Magic Pierce by 30%, Special Move Peirce by 40% and DMG Lifesteal by 80% until the end of the battle. (This buff cannot be removed with buff removal skills.)

Revolution 6 [PvP ONLY]

Bam’s ATK increases by 50% and Swiftness by 50 in Arenas.
(This buff cannot be removed with buff removal skills.)

Revolution 1
Effect Hit
Revolution 2
ACC
Revolution 3
Swiftness
Revolution 4
Critical Hit Rate
HP
Revolution 5
ATK
Critical DMG Increase
Revolution 6
Special Move Pierce
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Best in Slot

Notes

Bam's survivability is already good, so he is not forced to rely on Bari.
Doris is his best set when you are using him for his supporting capabilities, El is the best set when you are trying to run him as your DPS unit.
Rafflesia works well too, giving additional protection from Status Effects.

For detailed information on stats and upgrades, please check the Investment Guide section below.

General Information

What does this unit provide to the team?

DEF Decrease, Swiftness Decrease, MOV SPD Decrease, AoE Crowd Control

What does this unit need from the team?

Grouping, HP Recovery Block, Barrier Break, Active Skill Cooldown Decrease

Which enemies should you avoid?

Potentially nobody

Which enemies is this unit good against?

Potentially anyone

Unit Synergies

Albelda
Albelda
Soul Fragment
Albelda gives Bam a solid Active Skill Cooldown Reduction, really good if you want him to deal damage.
Dowon
Dowon
Hidden Grove
Same reason as Albelda, Dowon also provides great amounts of Active Skill Cooldown Reduction.
Garam
Garam
Princess of Zahard
HP Recovery Block is what I selected Garam for, but also the rest of her kit works quite well with Bam.
Urek Mazino
Urek Mazino
Wolhaiksong
Bam can also be used as a support, and thanks to Urek's grouping, these two work well together.
Alphine
Alphine
Shadow Girl
Alphine provides Grouping and Damage buffs, on top of a decent survivability boost.

Basic Teams

These are just example teams and are by no means the best possible combinations. We avoid using units that are not easily obtainable or common.

Mono-Color Team

Dowon
Dowon
Hidden Grove
Alphine
Alphine
Shadow Girl
Garam
Garam
Princess of Zahard
Twenty-Fifth Bam
Twenty-Fifth Bam
Revolution
Lero Ro
Lero Ro
Tactician
This team is using two XSR+ units, but this is unfortunately the most efficient way for him to be a DPS unit. In other scenarios you either need a lot of RNG or you should use Bam as a support.

Multi-Color Team

Yirang Yeon
Yirang Yeon
Great Family
Reflejo
Reflejo
Dark Shadow
Anaak
Anaak
Spear Bearer
Twenty-Fifth Bam
Twenty-Fifth Bam
Revolution
Albelda
Albelda
Soul Fragment
Here we are using Yirang and Reflejo to keep enemies together and prevent them from acting too much.
Anaak is providing the HP Recovery Block. Bam and Albelda are providing the damage.
Mandatory
Recommended
Nice to Have

Rankings

Deficit < 350

A+

Deficit > 350

A+

Requirements

Dupes
Star Star Star
EE

+30

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+4

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+16

Slot 2

+12

Slot 3

+12

Slot 4

+16

Critical DMG Increase
Slot 5

+16

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 3
Revolution Cost:
fragment 600
shining fragment 24800
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)

Rankings

Deficit < 350

Ranker

Deficit > 350

Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+35

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+16

Slot 3

+16

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 5
Revolution Cost:
fragment 2100
shining fragment 72185
ore 0
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)
  • Critical Hit Rate (Level 20)
  • ATK (Level 20)
  • Critical DMG Increase (Level 20)

Additional Notes

If you are only using Revolution Bam as a Support, stopping temporarily at Orange 4 is ok.

Rankings

Deficit < 350

Ranker

Deficit > 350

Ranker

Requirements

Dupes
Star Star Star Star Star
EE

+40

Rapport

Lv. 6

Gear Configuration

Slot 1

+0

Slot 2

+5

Slot 3

+0

Slot 4

+0

If your ACC is lower than the enemy EVA, a Slot 1 upgrade might be needed if you care about whether this unit hits or not.
If upgrading Slot 3 can get your EVA to be higher than the enemy ACC, upgrading Slot 3 could be worth it.
If your Deficit is higher than 300 / 350, Slot 4 Resistances are pretty much ineffective and can be left to +0.
The flat ATK, DEF and HP stats are useless.

Ignition Weapon

Slot 1

+20

Slot 2

+20

Slot 3

+20

Slot 4

+20

Critical DMG Increase
Slot 5

+20

Magic Pierce
Recommended Substats:

Magic Pierce, Crit DMG Increase, ACC, EVA, Effect Hit, Effect Resistance, Crit Rate Increase

Revolution

Revolution Tier:
Revolution 6
Revolution Cost:
fragment 3500
shining fragment 119685
ore 600
Subnodes (Ordered by Priority) Stats in bold are important. Stats in italic are optional and should be leveled only if needed and up to the level you actually need. i
  • ACC (Level 20)
  • Swiftness (Level 20)
  • Effect Hit (Level 20)
  • Critical Hit Rate (Level 20)
  • ATK (Level 20)
  • Critical DMG Increase (Level 20)
  • Max Cooldown Reduction (Level 20)
  • Special Move Pierce (Level 20)
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