Garam

[Hermit] Garam

Bossing Unit Relevance: Very High
Blue
SSR+
Support
Magic

Rankings

Deficit < 350:

S+

Deficit > 350:

S+

Garam has a very rare Special Move Pierce buff, making her a great boost to DPS units that rely on that to output their damage.
AoE stun, Energy Regen, ATK increase, DEF Shred, Buff removal and Debuff removal are also key parts of her kit.

Rapport Item

Earmuffs Earmuffs

Special Move - Torrent of Light

Garam becomes Invincible, teleports behind all allies, then releases a ray of light to deal 800% of her ATK as DMG to all enemies and Stuns them for 5s.

She then increases all Allies' Physical and Magic Resistance by 30% and Special Move Pierce By 60% for 8s.

Finally, Garam uses up all of her Frost Crystals to increase all Allies' Physical and Magic Resistance by 2% and Special Move Pierce by 3% for each Frost Crystal.

Active Skill - Blue Sword Aura

Garam becomes immune to status effects and teleports behind the ally with the highest ATK other than summoned beings, then unleashes 3 piercing sword auras, and finally returns to her starting position.

When a sword aura makes contact with an ally, they recover 100 Energy. When making contact with an enemy, it deals 400% of Garam's ATK as DMG and decreases the target's DEF by 20% for 7s. (Max: 3 stacks)

Garam gains 1 Frost Crystal for each enemy hit.

Active Skill - Ancient Cloth

Garam wraps the enemy with the highest ATK in the Ancient Cloth and binds them for 6s. When the enemy is freed from the bind, they take 400% of Garam's ATK as DMG and are Knocked Down for 2s.

Garam then gains 2 Frost Crystals. This skill only activates when there are 2 or more enemies.

Passive - Bell of Dawn

The Bell of Dawn rings every 10s, creating a barrier around Garam equal to 800% of her ATK for 5s. All targets are purified to remove all debuffs and status effects from allies, and remove buffs from enemies.

Garam gains 1 Frost Crystal for each successful purification. (Max: 5)

EE Stat

Physical Resistance

Level 1 Effect

Garam recovers HP equal to 300% of her ATK when a barrier is created with the Bell of Dawn.

Level 2 Effect

When an enemy is freed from their Ancient Cloth seal, their HP Recovery is blocked for 10s.

Level 3 Effect

Garam recovers HP equal to 30% of the DMG dealt with Torrent of Light.

Level 4 Effect

The Physical and Magic Resistance of enemies hit by Torrent of Light decrease by 20% for 8s.

Revolution 4: Bell of Dawn

Garam increases allies’ ATK by 20% each time the Bell of Dawn rings. (Max: 5 stacks)

Revolution 5: Torrent of Light

All allies recover 200 Energy when Torrent of Light activates.

Revolution 6 [PvP ONLY]

Garam’s ATK increases by 50% and Swiftness by 50 in Arenas.
(This buff cannot be removed with buff removal skills.)

Revolution 1
EVA
Revolution 2
Effect Resistance
Revolution 3
Critical DMG Reduction
Revolution 4
Critical Hit Resistance
HP
Revolution 5
ATK
Recovery Received
Revolution 6
Special Move Resistance
Max Cooldown Reduction

For detailed information on which investment is needed, please refer to the "Investment Guide" section.

Best in Slot

Notes

El is her best set as it now grants decent Survivability and a lot of Energy.
Runda is also a great pick against teams that you can Crowd Control.
Bari is always decent for improved survivability.
Rafflesia or Doris are acceptable options, but currently not comparable to the other three.

For detailed information on stats and upgrades, please check the Investment Guide section below.

Mandatory
Recommended
Nice to Have
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