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Gustang is a good support unit, with a useful Swiftness Increase/Decrease and Debuff Removal.
He doesn't have the best utility when compared to other supports we have in the game, and for this reason he isn't often used.
Data Gustang heals all allies by 800% of his ATK and removes all debuffs. His allies are then healed for 200% of his ATK every second for 10s.
Data Gustang summons a flying patrol bot with stats equal to 80% of his own. (He can summon up to 3 total bots.) Patrol bots are Overcharged when summoned, and fly throughout the battlefield, piercing enemies to deal 200% of their ATK as DMG. Patrol bots become invincible while Overcharged. Afterwards, patrol bots are immune to status effects and move on their own, dealing 200% of their ATK as DMG.
The patrol bots are destroyed when Data Gustang dies.
Gustang throws a shinsu sphere which bounces between random targets (excluding allies at Max HP). The shinsu sphere splits in 2 each time it collides with a target, and it can bounce up to 3 times. If the target is an ally, it heals them for 800% of Data Gustang's ATK and increases their Swiftness by 20 for 10s. If the target is an enemy, it deals 400% of Data Gustang's ATK as DMG and decreases their Swiftness by 20 for 10s.
While Data Gustang is on the battlefield, all allies, including summoned beings, gain 40% more HP when recovering HP. Allies who have their HP recovered have their ATK increased by 40% for 5s. The first time the 3 patrol bots Data Gustang can summon are on the battlefield at the same time, exploding bots will drop to deal 1,200% of his ATK as DMG, Stunning for 2s.
Magic Resistance
The Swiftness of patrols summoned with Patrol AW-0 increases by 20.
The ATK of patrols summoned with Patrol AW-0 increases by 20%.
The number of bounces of Old Tome's Blessing increases by 1.
Patrol AW-0 summons 2 patrols. The maximum summon count does not increase.
Upon summoning a patrol, its inherited stat ratio is increased to 100%. Each time a patrol dies, the remaining skill cooldown of Patrol AW-0 decreases by 50%.
Increases the ATK and DEF of allies whose HP recovered with Mercy by 50% for 10s. (Max: 2 stacks)
Data Gustang’s summoned beast’s DMG Taken decreases by 50% and increases Healing by 50% in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
El and Bari are best for overall survivability.
Rafflesia, Runda or Doris are acceptable options, but are not optimal on Gustang.
For detailed information on stats and upgrades, please check the Investment Guide section below.