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Yeonhee has good CCs and she can decrease Magic and Green Element resistances.
Doesn't provide enough to make her worth using.
Yeonhee summons a meteorite and drops it on the battlefield to deal 600% of her ATK as DMG to all enemies in range. Targets are sent Airborne, and their Magic Resistance is decreased by 40% for 10s.
The cooldown of Dream Call is reset if the meteorite hits 3 or more enemies.
Yeonhee summons a dream sphere to deal 160% of her ATK as DMG every 3s. The dream sphere eventually turns into dream dust, which spreads to make enemies fall asleep for 4s.
Yeonhee launches 10 energy spheres which pierce through enemies, each dealing 80% of her ATK as DMG and pushing the target back. Enemies hit by the energy spheres have a 100% chance to be afflicted with a Green Element Crystal if they do not already have a Green Element Crystal.
Yeonhee uses basic attacks which cause small explosions in the enemy's location. In addition, Yeonhee's attacks have a 15% chance to apply a Green Element Crystal on the enemy when she deals damage.
When an enemy afflicted with a Green Element Crystal attacks a Green Element teammate, the crystal explodes and decreases the enemy's Green Element Resistance by 10% for 15s. (Max: 6 stacks)
The first time Yeonhee takes fatal DMG in battle, she causes nearby enemies to fall asleep for 3s and creates a dream barrier which lasts 3s.
Yeonhee becomes Invincible, recovers HP equal to 400% of her ATK, and cannot take any action while inside the dream barrier.
Magic Resistance
The explosion redius of Yeonhee's basic attacks increases
The ATK coefficient of Lucid Dreaming Crystal's self-healing increases by 100%.
Yeonhee recovers 30% Energy at the start of the battle
The cooldown of Dream Call resets regardless of the number of enemies hit when Calamity Call activates
Recovers HP equal to 50% of DMG dealt using Calamity Call.
Recovers Energy by 500 upon reviving through Crystal of Lucid Dreaming.
Increases HP by 100% and Effect Hit by 95 in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
El is best for survivability and energy regen.
Bari is always a decent option for extra survivability.
Rafflesia, Runda or Doris are acceptable options as well, but generally not as effective as the other two.
For detailed information on stats and upgrades, please check the Investment Guide section below.