B
A
Miseng has mainly one use, to reduce the energy of an enemy frontline unit with her first hit.
She can come in handy at times, especially at higher deficits when delaying a key enemy's Special Move could make all the difference.
Miseng gains Status Effect Immunity for 10s while Berserker Mode is active. In addition, her ATK increases by 80% and her Swiftness increases by 80.
Miseng pummels the enemy with a barrage of fists, dealing 160% of her ATK as DMG 8 times and Jolting them.
Miseng activates Observer Reflection Mode for 10s to increase her Ranged DMG Resistance by 80%. While this mode is active, 400% of the Ranged DMG Miseng takes is reflected back to the enemy. (Reflect DMG Limit - 500% of caster's ATK)
Miseng dashes towards the enemy at the start of the battle to deal 620% of her ATK as DMG, Stunning them for 3s.
She then attacks one more time to deal 400% of her ATK as additional DMG.
Lifesteal
The duration of Reflection increases by 2s.
Miseng reflects an additional 50% of Ranged DMG Taken when using Reflection.
Miseng creates an additional barrier equal to 200% of her ATK when Reflection activates.
Berserker Mode is enhanced, increasing Miseng's DEF by 40% when active.
Steals 400 Energy from the target each time Time to Fight hits the enemy.
Effects gained through Berserker Mode cannot be removed with buff removal skills. Recovers 100% of HP upon use.
Increases HP by 100% and DEF by 120% in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
It doesn't matter what you pick, she is only used for the first hit.
Raihanna is perfect to guarantee that first hit, but in case the enemies can kill her before the hit lands, you can run Bari instead.
For detailed information on stats and upgrades, please check the Investment Guide section below.