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Child Endorsi has Energy Steal and Energy Recovery block, plus a DEF shred debuff on death to the enemy who killed her.
Overall she is a solid unit, if you manage to keep her alive long enough.
Works best with Healing Flame Yihwa Revolution 5 or other supports that can guarantee her survivability.
Endorsi becomes temporarily Invincible and jumps to the enemy with the most Energy, striking down with her sword to deal 800% of her ATK as DMG, Knocking them Down. The Snake Charmer's clones then pour out to deal 620% of her ATK as DMG to the surrounding area and block Energy Recovery for 10s. When Endorsi has 60% of her HP or less, the DMG dealt by the Snake Charmer's clones increases by 100% and the Energy of enemies that are hit by them is decreased by 400.
Endorsi focuses to enhance her swordsmanship. Her basic attacks turn into AoE attacks for 16s and her ATK increases proportionally to the HP she has lost at the time of skill activation. (Her ATK increases by 3% for every 1% of her HP lost.)
Endorsi quickly stabs enemies to deal 200% of her ATK as DMG 3 times, Jolting them before dashing toward them for one more stab that deals 320% of her ATK as DMG and Knocks them Back. Then, the Snake Charmer's clones fall upon 2 nearby enemies to deal 320% of her ATK as DMG 4 times per enemy, Jolting them. Enemies hit by this skill Bleed for 4s, taking 100% of her ATK as DMG every second while Bleeding.
The first time Endorsi takes fatal DMG in battle, she removes debuffs from herself and becomes unable to fight. A furious Snake Charmer appears and applies the Death Sentence debuff to the enemy who dealt the DMG, then attacks. The Snake Charmer's attacks do not miss. Enemies with 40% of their HP or less will be killed instantly. Otherwise, enemies will take 1 200% of Endorsi's ATK as DMG. (Applies DMG instead of Instant Death if the target is a boss)
The Death Sentence debuff cannot be removed and lasts for 7s, decreasing the target's DEF by 80%. If the target dies while Death Sentence is active, Endorsi is revived with 30% of her Max HP recovered. If the target does not die, Endorsi dies. If there are no surviving teammates and the target does not die from the Snake Charmer's attack, Endorsi dies instantly.
Critical DMG Increase
When Girl Revolution activates, Endorsi recovers HP equal to 20% of the DMG dealt to enemies with her AoE basic attacks.
Endorsi acquires a barrier equal to 200% of her HP lost when Girl Revolution activates, The barrier lasts for 5s.
Endorsi's HP recovery when she is revived by Princess Gem increases by 15% of her Max HP.
Endorsi recovers 100% of her Energy when she is revived by Princess Gem.
Steals 100 Energy from enemies hit by Girl Revolution's AoE attack.
Increases ATK and DEF by 200% for 10s upon reviving through Princess Gem. (This buff cannot be removed with buff removal skills.)
Increases HP by 100% and Effect Resistance by 100 in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Bari is best for overall survivability.
Idea could allow Endorsi to cast two Special Moves in quick succession, but the overall utility of this set ends here.
Rafflesia is an acceptable option as well, but generally not as effective as the other two.
For detailed information on stats and upgrades, please check the Investment Guide section below.