B
C
Kurdan can reach high amounts of resistances, making him basically immune to enemy pierce and resistance decrease.
All he brings to a team is his Energy decrease, but not enough to make him relevant.
Kurdan strikes down with the Lighthouse to deal 620% of his ATK as DMG to nearby enemies 3 times, Jolting enemies hit. The final hit applies Knock Down for 3s. In addition, he Silences his targets for 8s if their HP is 20% or below.
Kurdan swings his heavy hammer to deal 600% of his ATK as DMG to nearby enemies. He then swings upward to deal 600% of his ATK as DMG, sending the enemy Airborne for 2s. Kurdan becomes immune to status effects while using this skill.
Kurdan jumps up and smashes the ground with his hammer to deal 800% of his ATK as DMG to nearby enemies, Silencing them for 4s.
Kurdan increases his Physical Resistance by 40% and Magic Resistance by 40% at the start of the battle. He deals an additional 120% of his ATK as DMG against Silenced enemies.
Critical Rate Increase
The Silence duration of Disrupt Shinsu and Shinsu Shock increases by 2s.
Kurdan's Physical Resistance increases by an additional 10% at the start of the battle.
Kurdan's Physical Resistance increases by an additional 10% and Magic Resistance by an additional 10% at the start of the battle.
Enemies hit by the last attack of Disrupt Shinsu lose all Energy.
Disrupt Shinsu's Silence condition changes, triggering when the target's HP is 70% or below.
Physical Resistance and Magic Resistance effects gained through Disruptor cannot be removed with buff removal skills.
Increases ATK by 50% and HP by 100% in Arenas.
(This buff cannot be removed with buff removal skills.)
For detailed information on which investment is needed, please refer to the "Investment Guide" section.
Bari is best for overall survivability.
Rafflesia and Runda can also be used, and are the preferred choice at lower deficits.
For detailed information on stats and upgrades, please check the Investment Guide section below.