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Leo deals 500% of his ATK as DMG to the enemy twice, Knocking them Down for 2s.
Leo deals 600% of his ATK as DMG to the enemy, then decreases their Physical Resistance by 40% for 10s.
Leo creates a barrier equal to 400% of his ATK for 5s.
Leo increases his Swiftness by 48 for 10s at the start of the battle.
Physical Resistance
Leo decreases the enemy's P.DMG Reduction by an additional 10% when Strong Strike activates.
Leo's Physical Resistance decreases by an additional 10% when Strong Strike activates.
The ATK coefficient of Strong Strike increases by 100%.
Leo has a 50% chance to jolt the enemy when Strong Strike activates.
For detailed information on which investment is needed, please refer to the "Investment Guide" section.