Tri-Essence Facility Guide
Guide on how the Tri-Essence Facility system works and what to aim for.
What is the Tri-Essence Facility?
Tri-Essence Facility is a system that gives your units additional stats.It is split in three different facilities, each buffing a different group of units:
How to unlock the 2nd and 3rd Pages?
The first thing you have to do in the Tri-Essence Facility is unlock the 2nd and 3rd Pages. To do that, you have to lock every single A rank stat you get, until all 8 Nodes of the first Page are made of 3 A rank stats. Once this is done, you will have the option to click on the Awaken button, after which the 2nd Page will open.Now all you have to do is unlock all 8 Nodes of the 2nd Page, this will give you access to the 3rd Page automatically, without any A rank requirements. You can now reroll for the stats you want/need, and you will never lose access to the three Wheels.
Note: You will have to do this for every Facility.
How to roll more efficiently?
Once you start rolling for the stats you want/need, it is generally recommended to unlock all stats and focus on the stat that has the lowest % of appearing, in most cases this is going to be Swiftness.(You can check the rates in-game) This is important because for every stat you lock, the cost of rerolling increases by 100, and we want to optimize the costs as much as possible. This is how I go about rerolling my Tri-Essence Facility. I select the stats I'm looking for in Additional Stat 1, in this case ACC and EVA, and choose a minimum of A rank (This is not the stat I'm going for at first, but if I get a good roll I might still want to keep it) I select the stats I want for Additional Stat 2 as well, and in this case I'm going for Swiftness. As the minimum rank I pick B, and this is the stat I'm going to focus on. You keep rerolling at 100 cost until that stat is mid-high B rank roll, then you lock it, and you move on to the next node. You repeat this until all nodes have the stat you want at mid-high B or above. Once this is done, you have two options:
Which stats should you roll for?
There are a few different setups you can follow. You will find some more detailed information in the sections below, but here is a summary of the different options.
| Setup | When is it good? |
|---|---|
| ACC/EVA + Swiftness |
|
| EVA + Swiftness |
|
| ACC + Swiftness |
|
| Magic Resistance/ACC + Swiftness |
|
| Magic Resistance/ACC + Physical Resistance/Swiftness |
|
General Recommendation:
I think for most accounts the ACC + Swiftness setup would be the preferred one.Note: Please note I'm not an expert in PvP, so if you are a Whale and you are looking for a PvP setup, there are better people to ask for it.
ACC/EVA + Swiftness Setup
When is this setup good?
Which stats should you aim for?
Additional Stat 1:| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| ACC | 12 | 258+ | INT, DEX, STR |
| EVA | 12 | 258+ | INT, DEX, STR |
| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Swiftness | 24 | 60+ | INT, DEX, STR |
What is the minimum roll you should accept?
Considerations
Normal Adventure EVA was nerfed a lot, but Hard mode still has high EVA, so make sure to have enough ACC for the contents you want to clear. EVA is ONLY relevant if this gives you enough to be 200+ above the enemy ACC, if not use a different setup. More indicated for whales that have good Archives, because they get a lot of starting EVA from that. If you are not one of those, EVA is going to fall off pretty quickly.EVA + Swiftness Setup
When is this setup good?
Which stats should you aim for?
Additional Stat 1:| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| EVA | 21 | 384+ | INT, DEX, STR |
| ACC | 3 (in EVA Nodes) | 42+ (80+ from ACC Main Node) | INT, DEX, STR |
| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Swiftness | 24 | 60+ | INT, DEX, STR |
What is the minimum roll you should accept?
Considerations
Normal Adventure EVA was nerfed a lot, but Hard mode still has high EVA, so make sure to have enough ACC for the contents you want to clear. EVA is ONLY relevant if this gives you enough to be 200+ above the enemy ACC, if not use a different setup. More indicated for whales that have good Archives, because they get a lot of starting EVA from that. If you are not one of those, EVA is going to fall off pretty quickly.ACC + Swiftness Setup
When is this setup good?
Which stats should you aim for?
Additional Stat 1:| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| ACC | 21 | 384+ | INT, DEX, STR |
| Critical Hit Rate | 3 (in ACC Nodes) | 7.5%+ | DEX, STR |
| Magic Resistance | 3 (in ACC Nodes) | 7.5%+ | INT |
| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Swiftness | 24 | 60+ | INT, DEX, STR |
What is the minimum roll you should accept?
Considerations
Normal Adventure EVA was nerfed a lot, so in that content you will have ACC in excess, but don't worry because it will help in Hard Mode. With this setup you can afford to leave the Additional Stat 1 random for a bit longer and keep rolling at 100 cost for really high rolls of Swiftness. You will depend on team-building and Bari to make your units survive long enough.Cost Expectation
You could expect to spend the following amounts to reach these Swiftness Thresholds:Magic Resistance/ACC + Swiftness Setup
When is this setup good?
Which stats should you aim for?
Additional Stat 1:| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Magic Resistance | 16 | 40%+ | INT, DEX, STR |
| ACC | 8 | 202+ | INT, DEX, STR |
| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Swiftness | 24 | 60+ | INT, DEX, STR |
What is the minimum roll you should accept?
Considerations
Normal Adventure EVA was nerfed a lot, but Hard mode still has high EVA, so make sure to have enough ACC for the contents you want to clear. This setup will give you an easier time when trying to build 99% resistance sets on your units. Not recommended if you are planning to push high deficits.Magic Resistance/ACC + Physical Resistace/Swiftness Setup
When is this setup good?
Which stats should you aim for?
Additional Stat 1:| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Magic Resistance | 16 | 40%+ | INT, DEX, STR |
| ACC | 8 | 202+ | INT, DEX, STR |
| Stat to Roll | # of Rolls | Expected Total Stats | Facility |
|---|---|---|---|
| Swiftness | 18 | 60+ | INT, DEX, STR |
| Physical Resistance | 6 | 15%+ | INT, DEX, STR |